BSPParser
Simple and modern library for parsing the Valve BSP format
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Public Attributes | |
uint16_t | planeNum |
uint8_t | side |
uint8_t | onNode |
int32_t | firstEdge |
int16_t | numEdges |
int16_t | texInfo |
int16_t | dispInfo |
int16_t | surfaceVolumeFogId |
std::array< uint8_t, 4 > | styles |
int32_t | lightOffset |
float | area |
std::array< int32_t, 2 > | lightmapTextureMinsInLuxels |
std::array< int32_t, 2 > | lightmapTextureSizeInLuxels |
int32_t | originalFace |
uint16_t | numPrimitives |
uint16_t | firstPrimitiveId |
uint32_t | smoothingGroups |
float BspParser::Structs::Face::area |
Area of the face in hammer units squared