MDLParser
Simple and modern library for parsing the Source engine model formats
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#include <vtx.hpp>
Public Attributes | |
std::vector< Mesh > | meshes |
float | switchPoint |
A collection of meshes to be displayed at a certain distance to the viewer.
std::vector<Mesh> MdlParser::Vtx::ModelLod::meshes |
The meshes that make up this level of detail.
float MdlParser::Vtx::ModelLod::switchPoint |
The point (distance?) at which you should switch to (from?) this level of detail (in hammer units?).